Back in the beginning of 2011 Apple had rejected Sony’s app that was selling music around in-app purchase. Since that time the hot question was: is there any way to sell products from your app without giving Apple 30% cut? Another question: can hard goods be sold within the app? With the latest PayPal SDK for iPhone both question can be positively resolved.
At least once in your life you have asked yourself a question: how do I make videos posted on my website play on every browser and hand-held device? Flash is going away as a platform for video, more so companies like Apple and Microsoft took a public stand against Flash. Is there a format that could fit web, tablet devices and smartphones?
In a recent discussion about building a tool with web and mobile clients, someone raised a point about building a web app for handhelds to cover all platforms and then slowly replace them with native apps. I realized that I hated web apps, here’s why.
Android Honeycomb release has stirred much excitement in the developer community, primarily in comparison with iPad’s iOS. I was lucky enough to be able to develop UX for a real application to be released on Android 3.0. While there are many similar interface elements with iPad, Honeycomb offers a unique and comfortable UI environment.
2010 showed some fascinating tendencies in terms of mobile app distribution, monetization and popularity by category. Taking in account these trends, let’s look at what are the best ways to monetize your application.
Last week Apple shot down Sony’s reader application (which was selling books from their own online store), explaining that that from now on, all in-app purchases would have to go through Apple. While Apple’s spokesman Trudy Miller denies any changes in policy, we can clearly see a change in tone. What should we, app developers plan for in such conditions?
The biggest chunk of the mobile market in terms of device ownership still belongs to RIM, but that is about to change this year and again next year. It’s time to adjust your strategies!
It seems like best laid plans for almost any project on any scale get broken. Many times I’ve heard of major IT corporations announce a new product on a certain date and then delay it due to “various reasons beyond our control”. As a customer of a software outsourcing company, what can you do to minimize the risk of compromising quality and deadline?
Merry Christmas, folks! Me and several other guys at Master of Code have been working on a Christmas greeting app for iPhone, finally released it a week ago. It’s a very simple thing, but the best Christmas app out there Click here to check the app out in the iTunes store.